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SPECULATIVE PORTAL

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Welcome to my online workspace where you can find content and resources related to speculative design and other projects that unfold through my practises as an interdisciplinary researcher. 

PROJECTS

ACTIVE

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spider hotel

·̩̩̥͙**•̩̩͙+•̩̩͙* 

COMPLETE

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the walking garden

·̩̩̥͙**•̩̩͙+•̩̩͙* 

Speculative design is an ever evolving field from the turn of the century. It is a form of critical design that deals with future scenarios through the imagination, prototyping, and discussion, the latter being crucial to the validity of speculative work. Often speculative design overlaps or car be mistaken for science fiction. In comparison, speculative methodology is about real world outcomes, so we can define and debate issues we may face in the future (as a reaction to the lack of foresight elites and the commercial industry choose to ignore for economic gain). As quoted by pioneers Anthony Dunne and Fiona Raby: "The goal is to emphasize implications of “mindless” decisions for mankind.". All current trends considered, we need those discussions more than ever, but how can we generate change? Perhaps speculative design can offer something qualitative and proactive. 

TOOLS FOR SPECULATIVE DESIGN 

BELOW ARE A COMBINATION OF TOOLS I LIKE TO USE FOR DESIGNING REALITIES. EACH REFERS TO A CERTAIN ELEMENT IN THE IMAGINATIVE PROCESS - TO BOTH UNLOCK A SPECULATIVE WORLD, AND GUIDE IT TOWARDS A FEASIBLE OUTCOME. ERGO, THEY ARE FOUNDATIONAL TO ANY PROJECT I BEGIN, OR COURSE I PROVIDE. 

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FUTURE CONE MODEL

THIS MODEL IS ADAPTED FROM THE VERSION PROPOSED BY FUTUROLOGIST JOSEPH VOROS. The future cone aids in positioning your designed reality within a range of plausibility. This makes your work tangible, and critical of the moral implications we can recognise in our current reality. It helps to keep in mind that there isn't a single present from where 'the future' blooms. Also, a 'preferable' world isn't necessarily synonymous with a comfortable one.

MACRO, MESO, MICRO

Here, an originally economic tool for analysis is adopted into the speculative framework to bring awareness to the levels of worldbuilding. Whether you work from the inside or outside first is due to preference - but all layers have to work in unison towards a strong foundation and coherent storyline. 

THE REVISED TECHNOLOGICAL ADOPTION LIFECYCLE

THIS MODEL IS ADAPTED FROM THE VERSION PROPOSED BY ORGANISATIONAL THEORIST/CONSULTANT GEOFFREY MOORE. The  model is relevant to my speculative system because it sheds light on what it takes for a technology to be implemented in society - in turn providing valuable context for designing your reality: Think about positioning and maintaining the validity, or functionality of your product. Knowing if your speculative product is "innovative' or 'normative' in your society will inevitably shape the discussion surrounding it.

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